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Welcome to the PostalJobHotLine.Com's U.S. Postal Exam 473.




This Postal Exam Guide contains the study materials for the U.S. Postal Exam 473, which covers the most popular and sought-after entry level jobs offered by the United State Postal Service. The most popular and sought-after entry level jobs are: Mail Carrier, Window Clerk, Mail Handler, Flat Sorting Machine Operator, and Mark-Up Clerk.

If you're looking for one of those jobs mentioned above, you can proceed with the remainder of this book and begin studying for the exam. You'll find all the materials that you need to study for the U.S. Postal Exam 473 right here. So if you're ready, let's get started:

Please begin your study in the order of the following:

  1. Address Checking
  2. Forms Completion
  3. Coding & Memory
  4. Life Experience





The exam materials are organized into four parts:

SESSION                           NUMBER OF QUESTIONS   TIME LIMIT
=======                           ===================   ==========
Part A: Address Checking          60 questions          11 minutes

Part B: (Forms Completion)        30 questions          15 minutes

Part C: (Coding and Memory)       72 questions(total)   13 minutes
       Coding Section             36 questions           6 minutes
       Memory Section             36 questions           7 minutes

Part D: (Personal Characteristics &
       Experience Inventory.      236 questions(total)  90 minutes
       Personal Characteristics   160 questions(total)
       Experience Inventory       76  questions(total)
The actual exam process begins in the order listed above, which is in Part A: The Address Checking Section, followed by Part B (Forms Completion), followed by Part C (Coding & Memory), followed by Part D (Personal Characteristics & Life Experiences Section) and end the exam session after part D.

In the actual Battery Test 473, the test examiner provides instructions for completing each part. You must listen carefully to the examiner's instructions and take action accordingly. You will be given tests for each part for all fourt parts in the order listed above, which is part A, B, C, and D. You must work on one part of the Battery Test 473 at a time, and if you finish a part of the test before time is called, you are not allowed to proceed to another part of the test or return to a part of the test you previously completed.

The whole exam process takes about 2 and a half hours (2 hours and 30 minutes). Half of that time is spent for administrative of work--like filling out forms and paperworks and the likes. So be prepared for that kind of chores by bringing all the necessary identifications, employment history and other related information when you are heading to the test site.

   Good Luck!!!


Memory Section of the Test

 
 
MEMORIZATION SECTION


Part C: CODING & MEMORY


Introduction

Part C of the Battery Test 473 consists of two sections: the Coding Section and Memory Section. The Coding section consists of 36 items to be completed in 6 minutes. The Memory section consists of 36 items to be completed in 7 minutes.

This is a test of your ability to use codes quickly and accurately, both with a coding guide visible in the front of you while performing a test in the Coding Section and from memory without using a coding guide while performing a test in the Memory Section.

The Coding Section mainly consists of an open-code session where you refer to the Coding Guide for your answers for the 36 questions. In other words, the Coding Section of the test is an open-book test session where you can look at the Coding Guide visible in front of you to help you locate your answers for the 36 questions.

The Memory Section, on the other hand, is a memory kind of test where you rely only on your memory to get you through the 36 questions of the test. You are NOT allowed to have a Coding Guide visible in front of you. In other words, it is a closed-book test where you perform the test without the Coding Guide visibly present.

Re-iterate: During the actual test:

You are permitted to look at the codes when answering the items in the Coding Section of the test. It is an open-book test--so there is no problem in looking at the Coding Guide for your answers.

You are permitted to write down any addresses during the memorization session in the Coding Section. Again, it's an open-book test--and no penalty for looking at the Coding Guide. You can only write on the test booklet in the Coding Section only and not on the palm of your hands or anywhere else. For a sound advice, do not take time to write down anything--it's a waste of your time, since writing something down in the Coding Section will not help you in the Memory Section of the test--because each section of the test seperated by pages of the booklet and you're not allowed to go back to the previous section of the test nor proceed ahead to other section of the test.

You are NOT permitted to look at the codes when answering the items in the Memory Section.

You are NOT permitted to write down any addresses during the memorization session in the Memory Section.

GENERAL DETAIL EXPLANATION

Basically, there are two sections for this part of of the examination: Coding Section and Memory Section. Note that both sections use the same coding guide. This means that any memory you have memorized from the Coding Section can be useful in Memory Section.

  1. The Coding Section has 36 questions to be answered in 6 minutes. During the Coding Section, you will look at the Coding Guide to find answers. The Coding Section is broken down further into 3 segments and each segment session is managed by the test examiner starting with segment 1 followed by segment 2 and end the Coding Section with segment 3. Each segment session (segment 1 and 2) prior to segment 3 is designed to prepare you for the actual test (segment 3) in which it is scored and counted toward your overall 473-Test (final) score. The test examiner will instruct you to work on each segment according to his/her instruction, starting with the first segment and end with the third segment, the actual test for the Coding Section.

    Coding Section:

    • Segment 1: The first segment is an introductory phase of the exercises designed to acquaint you with how the test questions are to be answered. In this segment, a Coding Guide is shown in front of you, along with the 4 exercise questions and a sample answer sheet grid for you to practice marking your answers on. You are to look at the Coding Guide to find answer for the questions given and mark your answers on a sample answer sheet grid provided.

      This segment is only an introductory exercise to help you familarize yourself with the Coding Guide and the testing format. This segment is a 2-minute exercise drill and it is not scored. When the two-minute drill is over, the test examiner will instruct you to stop the exercise drill and proceed to the next segment, Segment 2.

    • Segment 2: The second segment is a 90 seconds (1 1/2 minutes) practice exercise designed to expose you to the realistic test questions and timing demands. In this segment, a Coding Guide is shown in front of you, along with the 8 exercise questions and a sample answer sheet grid for you to practice marking your answers on. You are to look at the Coding Guide to find answer for the questions given and mark your answers on a sample answer sheet grid provided.

      This segment is only an exercise to help you familarize yourself with the Coding Guide. This segment is a 1 1/2-minute exercise drill and it is not scored. When the 1 1/2-minute drill is over, the test examiner will instruct you to stop the exercise drill and proceed to the next segment, Segment 3.

    • Segment 3: The third segment is the actual Coding Section test. You have 6 minutes to answer 36 questions. In this segment, a Coding Guide is shown in front of you, along with the 36 actual test questions and an actual test answer sheet grid for you to mark your final answers on. You are to look at the Coding Guide to find answer for the 36 questions given and mark your answers on the actual answer sheet grid provided.

      This segment is scored, and the score from this segment does affect your overall Exam 473 (final) score. So it will be to your advantage to work as quickly and accurately as you can within the time frame limit.

  2. The Memory Section has 36 questions to be answered in 7 minutes. The Memory Section is broken down further into 4 segments and each segment session is managed by the test examiner. Each segment session is designed to prepare you for the actual test in which it is scored and counted toward your overall 473-Test (final) score. The test examiner will instruct you to work on each segment according to his/her instruction, starting with the first segment and end with the fourth segment, the actual test for the Memory Section.

    Memory Section:

    • Segment 1: The first segment is a 3-minute study session during which you try to memorize the address information in the Coding Guide. In this segment, only a Coding Guide is shown in front of you and you are to look at the Coding Guide and try to memorize as much address information as you can within the 3-minute session.

      This segment is a 3-minute memorization session only and there is no question to be answered or answer sheet grid to be marked on. When the 3-minute memorization session is over, the test examiner will instruct you to stop the memorization session and proceed to the next segment, Segment 2.

    • Segment 2: The second segment is a 90 seconds (1 1/2 minutes) practice exercise on 8 exercise questions, designed to re-enforce your memory from the previous segment. In this segment, a Coding Guide is NOT shown and you rely only on your memory that you memorized from the previous segment to help you through this segment. You are to look at the 8 questions given, and from your memory, mark your answers on a sample answer sheet grid provided.

      This segment is only an exercise to help you re-enforce your memory with the address items in the Coding Guide. This segment is a 1 1/2-minute exercise drill and it is not scored. When the 1 1/2-minute drill is over, the test examiner will instruct you to stop the exercise drill and proceed to the next segment, Segment 3.

    • Segment 3: The third segment is a 5-minute study session during which you try to memorize the address information in the Coding Guide. Segment 3 is the same as segment 1, but instead of the 3-minute study session, it is a 5-minute study session. If you're keeping track, a total of 8 minutes of memorization session is given for the Memory Section part of the test.

      In this segment, only a Coding Guide is shown in front of you and you are to look at the Coding Guide and try to memorize as much address information as you can within the 5-minute session.

      This segment is a 5-minute memorization session only and there is no question to be answered or answer sheet grid to be marked on. Also, you are NOT permitted to write down any addresses or take any written note on any piece of paper or on your palm of your hands or on any part of your body during the memorization session. It's a memorization session only and only your memory that you can use for this segment of the test.

      When the 5-minute memorization session is over, the test examiner will instruct you to stop the memorization session and proceed to the next segment, Segment 4.

    • Segment 4: The fourth segment is the actual Memory Section test. You have 7 minutes to answer 36 questions. In this segment, a Coding Guide is NOT shown and you rely only on your memory that you memorized from the previous segments to complete the 36 test questions. You are NOT permitted to look at the information in the Coding Guide or any other written notes that you might have illegally made notes when answering the items in this segment of the test. A penalty will be severe if caught cheating: a disqualification of the whole test (for you).

      You are to look at the 36 questions given, and from your memory, mark your answers on the actual answer sheet grid provided.

      This segment is scored, and the score from this segment does affect your overall Exam 473 (final) score. So it will be to your advantage to work as quickly and accurately as you can within the time frame limit.

Your score for these sections: [Coding Section and Memory Section] is derived from the right answers minus one-third (1/3) of the wrong answers. Your overall Exam 473 (final) score is calculated by adding your final score for this part (Part C) to the final scores for the other parts [Part A, Part B, Part D].

Explanation of the Coding Guide

Below is a typical Coding Guide you will normally see at the actual test session. There will be the same Coding Guide being used throughout the test. This means that only one Coding Guide is being used for all the practice sessions, the memorization sessions, and the actual tests for both sections: Coding Section and Memory Section.

Note that the Coding Guide in this book is similar to that used on the actual test. It does, however, contain different information. Let's see what the Coding Guide looks like and what it contains?

CODING GUIDE
Address Range Delivery Route
1 - 99 Anywhere Lane
10 - 200 Calico Ave.
5 - 15 N 42nd Street
A
100 - 200 Anywhere Lane
16 - 30 N 42nd Street
B
10000 - 12000 Graham Ave.
1 - 10 Rural Route 1
201 - 1500 Calico Ave.
C
All mail that doesn't fall in one of the
address ranges listed above
D

Note that in this book, I sometimes referred to a Coding Guide as an Address Scheme, since inside the United States Postal Service, there are actual Address Schemes and known to United States Postal Service employees as Address Schemes only and not as Coding Guides. Coding Guides are being used for exams purpose only and not for actual job functions. So please make note of that. So an Address Scheme means the same thing as a Coding Guide. They are both can be used interchangibly, as you'll see throughout this book.

With the Coding Guide (similar to the one shown above), you are to locate and memorize the address items contain in the Coding Guide.

The first column of the Coding Guide shows each Address Range. For example, the address ranges: 1 to 99 Anywhere Lane, 10 to 200 Calico Ave., and 5 to 15 N 42nd Street, etc.

The second column of the Coding Guide shows a one-letter code for the Delivery Route that serves the address ranges listed in that row. For example, Delivery Route A serves all addresses in each of the three ranges: 1 to 99 Anywhere Lane, 10 to 200 Calico Ave., and 5 to 15 N 42nd Street.

You may assume that addresses run in order between the lowest and highest address listed. You also may assume that Delivery Route A and C have three address ranges each; and Delivery Route B contains only two address ranges.

For Delivery Route D, you can assume that all mail that doesn't fall in one of the address ranges listed either Delivery Route A, B, or C.

Some of the street names appear twice, each time with a different range of address numbers associated with a different Delivery Route. For example, Anywhere Lane is served by Delivery Route A for address numbers ranging from 1 to 99, and Anywhere Lane is served by Delivery Route B for address numbers ranging from 100 to 200

Also notice that Delivery Route D serves all addresses that do not fall in one of the address ranges listed for Delivery Route A, B, or C. For example, the address 100 N 42nd Street does not fall in any of the address ranges served by Delivery Route A, B, or C; therefore it is served by Delivery Route D. Your task is to assign a Delivery Route code to each address. Next you will see four sample questions.

Delivery Route code labeled by either A, B, C, or D

Coding Sample Questions



Look at the sample questions shown below. Each sample question is an Address. Use the Coding Guide shown earlier to assign each sample address to a Delivery Route code. Record your responses in the Sample Answer Grid below.

blank Address Delivery Route
S1. 82 Calico Ave. A B C D
S2. 20 N 42nd Street A B C D
S3. 29 Rural Route 1 A B C D
S4. 11000 Graves Ave. A B C D

2 sample answer grids one has the following shaded answers: s1.a s2.b s3.d  s4.d

In the Coding Guide, the Address 82 Calico Ave. falls in one of the address ranges in the same row as Delivery Route "A". The correct answer for Sample Question 1 is "A".

In the Coding Guide, the Address 20 N 42nd Street falls in one of the address ranges in the same row as Delivery Route "B". The correct answer for Sample Question 2 is "B".

In the Coding Guide, the Address 29 Rural Route 1 does not fall into any of the address ranges for Delivery Routes A, B, or C. The correct answer for Sample Question 3 is "D".

In the Coding Guide, the Address 11000 Graves Ave. does not fall into any of the address ranges for Delivery Routes, A, B, or C. The correct answer for Sample Question 4 is "D".

Notice that the Completed Sample Answer Grid on the right side of the page shows the correct responses filled in.

GENERAL TESTING PROCEDURE

As mentioned earlier, each testing procedure (or session) is managed by the test examiner (administrator). You are to follow the test examiner's instructions throughout the exam process. The part C exam process begins with the Coding Section and the test examiner (or administrator) will instruct you to open the test booklet to the Coding Section and begin the process. The exam process for this part begins in the following manner. Let's go through the entire exam process exactly as it occurs during the actual exam:

Coding Section

When you open your test booklet to the Coding Section, you will see a Coding Guide similar to the one shown below. You are to look at each of the 4 questions shown following the Coding Guide below, and to the best of your knowledge, mark your answer on the answer sheet grid provided. Take only 2 minutes to complete the 4 questions shown following the Coding Guide.

CODING GUIDE
Address Range Delivery Route
1 - 99 Anywhere Lane
10 - 200 Calico Ave.
5 - 15 N 42nd Street
A
100 - 200 Anywhere Lane
16 - 30 N 42nd Street
B
10000 - 12000 Graham Ave.
1 - 10 Rural Route 1
201 - 1500 Calico Ave.
C
All mail that doesn't fall in one of the
address ranges listed above
D

You are to begin the test session by looking at each of the 4 questions below. Based on the Coding Guide shown above, mark your answer on your sample answer sheet grid. [Disregard that instruction--for now, just write your answer on a piece of paper.]

Segment 1

Look at the practice questions shown below. Each sample question is an Address. Use the Coding Guide shown above to assign each address question to a Delivery Route code: A, B, C, or D. [Record your responses on a piece of paper for now.]

Find your answers as quickly as you can and don't waste your time. The keyword is quickly. The test questions will come in the following format:

blank Address Delivery Route
1. 82 Calico Ave. A B C D
2. 20 N 42nd Street A B C D
3. 29 Rural Route 1 A B C D
4. 11000 Graves Ave. A B C D

Based on the Coding Guide shown earlier, your answer for question #1 should be A.

Based on the Coding Guide shown earlier, your answer for question #2 should be D.

Based on the Coding Guide shown earlier, your answer for question #3 should be D.

Based on the Coding Guide shown earlier, your answer for question #4 should be D.

Remember the keyword: quickly?

If you do, you should have some time left and use that extra time to memorize the Coding Guide as much as you can while everybody else is still doing the exercise.

Next, the test administrator will instruct you to move on quickly to the next segment, Segment 2.

Segment 2

Start the timer and you are to try to complete the 8 exercise questions below for 1 1/2 minutes using the same Coding Guide shown earlier. Here is that same Coding Guide:

CODING GUIDE
Address Range Delivery Route
1 - 99 Anywhere Lane
10 - 200 Calico Ave.
5 - 15 N 42nd Street
A
100 - 200 Anywhere Lane
16 - 30 N 42nd Street
B
10000 - 12000 Graham Ave.
1 - 10 Rural Route 1
201 - 1500 Calico Ave.
C
All mail that doesn't fall in one of the
address ranges listed above
D

Try to do these 8 exercises immediately with the address scheme in the front of you. Take only 1 1/2 minutes for this session.

Mark your answer for each question by darkening the circle on your Answer Grid. Disregard that instruction.

For now, just write your answer on a piece of paper for either A, B, C, or D for each question. Find your answers as quickly as you can and don't waste your time. The keyword is quickly.

blank Address Delivery Route
1. 5 Anywhere Lane A B C D
2. 102 Amity Lane A B C D
3. 23 N 42nd Street A B C D
4. 14 N 42nd Street A B C D
5. 119 Anywhere Lane A B C D
6. 9 Rural Route 1 A B C D
7. 1250 Calico Ave. A B C D
8. 15 Rural Route 1 A B C D

Based on the Coding Guide shown earlier, your answer for question #1 should be A.

Based on the Coding Guide shown earlier, your answer for question #2 should be D.

Based on the Coding Guide shown earlier, your answer for question #3 should be B.

Based on the Coding Guide shown earlier, your answer for question #4 should be A.

Based on the Coding Guide shown earlier, your answer for question #5 should be B.

Based on the Coding Guide shown earlier, your answer for question #6 should be C.

Based on the Coding Guide shown earlier, your answer for question #7 should be C.

Based on the Coding Guide shown earlier, your answer for question #8 should be D.

Remember the keyword: quickly?

If you do, you should have some time left and use that extra time to memorize the Coding Guide as much as you can while everybody else is still doing the exercise.

Next, the test administrator will instruct you to move on quickly to the next segment, Segment 3.

Segment 3

This segment is the actual test. Now, with the Coding Guide shown in front of you, try to answer these sample questions 1 through 36 and mark your answers on the Sample Answer Grid.

Disregard that instruction, since there isn't a Sample Answer Sheet Grid available right now.

For now, just write your answer on a piece of paper for either A, B, C, or D for each question.

Make sure to time yourself when doing these practice tests. You have 6 minutes to complete as many of the 36 questions as you can. Remember that you can refer to the same Coding Guide used earlier. Here again the same Coding Guide:

CODING GUIDE
Address Range Delivery Route
1 - 99 Anywhere Lane
10 - 200 Calico Ave.
5 - 15 N 42nd Street
A
100 - 200 Anywhere Lane
16 - 30 N 42nd Street
B
10000 - 12000 Graham Ave.
1 - 10 Rural Route 1
201 - 1500 Calico Ave.
C
All mail that doesn't fall in one of the
address ranges listed above
D

Work as fast as you can. You have 6 minutes. Start now!

blank Address Delivery Route
1. 5000 Anywhere Lane A B C D
2. 102 Calico Ave A B C D
3. 23 N 42nd Street A B C D
4. 14 N 42nd Street A B C D
5. 1100 Graham Ave A B C D
6. 9 Rural Route 1 A B C D
7. 1250 Calico Ave. A B C D
8. 15 Rural Route 1 A B C D
9. 10191 Graham Ave A B C D
10. 5 N 42nd Street A B C D
11. 195 Anyplace Lane A B C D
12. 12500 Graham Lane A B C D
13. 10 N 42nd Street A B C D
14. 1061 Calico Ave. A B C D
15. 135 Anywhere Lane A B C D
16. 5 Amywhere Lane A B C D
17. 102 Rural Route 1 A B C D
18. 23 N 42nd Street A B C D
19. 14 Graham Ave A B C D
20. 119 Anywhere Lane A B C D
21. 9 Rural Route 1 A B C D
22. 1250 Calico Ave. A B C D
23. 15 Rural Route 1 A B C D
24. 10191 Rural Route 1 A B C D
25. 5 N 42nd Street A B C D
26. 195 Anyplace Lane A B C D
27. 12500 Graham Lane A B C D
28. 10 N 42nd Street A B C D
29. 1061 Calico Ave. A B C D
30. 135 Anywhere Lane A B C D
31. 5 Anywhere Lane A B C D
32. 102 Amity Lane A B C D
33. 23 N 42nd Street A B C D
34. 14 N 42nd Street A B C D
35. 119 Anywhere Lane A B C D
36. 9 Rural Route 1 A B C D

Remember the keyword: quickly?

If you do, you should have some time left and use that extra time to memorize the Coding Guide as much as you can while everybody else is still doing the 36-question test.

[When the 6-minute timing is over, stop doing your practice test and start calculating your test score by counting all the right answers minus one-third(1/3) of the wrong answers. For example, if you have answered all 36 questions and you also have 6 incorrect answers, then your score is 28 (30 - 1/3(6)). ]

Note that during the actual test, you're not allowed to start calculating your own test score as is done here. You are normally instructed to proceed to the next section immediately after the above session is over. Let's do that now!!

Next, the test administrator will instruct you to move on quickly to the next section, Memory Section.

Next, let's move on to the Memory Section of the test and see how well you can perform on that part of the test.

Memory Section

Segment 1

The Memory Section begins with the segment 1, the 3-minute Memorization Session. Using the same Coding Guide shown earlier, try to memorize as much address items shown in the Coding Guide as you can. You have 3 minutes to memorize the address items. Start the timer. Here is that same Coding Guide again:

CODING GUIDE
Address Range Delivery Route
1 - 99 Anywhere Lane
10 - 200 Calico Ave.
5 - 15 N 42nd Street
A
100 - 200 Anywhere Lane
16 - 30 N 42nd Street
B
10000 - 12000 Graham Ave.
1 - 10 Rural Route 1
201 - 1500 Calico Ave.
C
All mail that doesn't fall in one of the
address ranges listed above
D

After the 3 minutes memorization session is over, cover the Coding Guide and move on to the next segment, Segment 2, and start answering these 8 questions immediately WITHOUT the Coding Guide shown in front of you.

Segment 2

You have 90 seconds (or 1 1/2 minutes) to complete as many of the 8 questions as you can without looking at the Coding Guide. You have to rely only on your memory to get you through this part of the exercise. Start now!!

blank Address Delivery Route
1. 15 N 42nd Street A B C D
2. 1299 Calico Ave. A B C D
3. 935 Anywhere Lane A B C D
4. 2 Rural Route 12 A B C D
5. 6 N 42nd Street A B C D
6. 45 N Carter Street A B C D
7. 10600 Graham Ave. A B C D
8. 1061 Calico Ave. A B C D

When the 1 1/2-minute timing is over, stop doing your practice test and move on to the next segment, Segment 3.

Segment 3

Segment 3 is the final memorization session, the "5-minute Memorization Session". Using the same Coding Guide shown earlier, try to memorize as much address items shown in the Coding Guide as you can. You have 5 minutes to memorize the address items. Start the timer. Here is that same Coding Guide again:

CODING GUIDE
Address Range Delivery Route
1 - 99 Anywhere Lane
10 - 200 Calico Ave.
5 - 15 N 42nd Street
A
100 - 200 Anywhere Lane
16 - 30 N 42nd Street
B
10000 - 12000 Graham Ave.
1 - 10 Rural Route 1
201 - 1500 Calico Ave.
C
All mail that doesn't fall in one of the
address ranges listed above
D

After the 5 minutes memorization session is over, cover the Coding Guide and move on to the final segment, Segment 4, and start answering these 36 questions immediately WITHOUT the Coding Guide shown in front of you.

Segment 4

Segment 4 is the actual Memory Section test. You have 7 minutes to complete as many of the 36 questions as you can without looking at the Coding Guide. You have to rely only on your memory to get you through this part of the final test for the Memory Section. This segment is scored, and the score from this segment does affect your overall Exam 473 (final) score. So it will be to your advantage to work as quickly and accurately as you can within the time frame limit. Start now!!

blank Address Delivery Route
37. 15 N 42nd Street A B C D
38. 1299 Calico Ave. A B C D
39. 105 Anywhere Lane A B C D
40. 935 Anywhere Lane A B C D
41. 2 Rural Route 12 A B C D
42. 5 Rural Route 1 A B C D
43. 6 N 42nd Street A B C D
44. 25 N 42nd Street A B C D
45. 45 N Carter Street A B C D
46. 65 N 2nd Street A B C D
47. 27 Anywhere Lane A B C D
48. 101 Anywhere Lane A B C D
49. 28 N 42nd Street A B C D
50. 1400 Calico Ave. A B C D
51. 10600 Graham Ave. A B C D
52. 135 Anywhere Lane A B C D
53. 5 Amywhere Lane A B C D
54. 102 Rural Route 1 A B C D
55. 23 N 42nd Street A B C D
56. 14 Graham Ave A B C D
57. 119 Anywhere Lane A B C D
58. 9 Rural Route 1 A B C D
59. 1250 Calico Ave. A B C D
60. 15 Rural Route 1 A B C D
61. 10191 Rural Route 1 A B C D
62. 5 N 42nd Street A B C D
63. 195 Anyplace Lane A B C D
64. 12500 Graham Lane A B C D
65. 10 N 42nd Street A B C D
66. 1061 Calico Ave. A B C D
67. 135 Anywhere Lane A B C D
68. 5 Anywhere Lane A B C D
69. 102 Amity Lane A B C D
70. 23 N 42nd Street A B C D
71. 14 N 42nd Street A B C D
72. 119 Anywhere Lane A B C D

When the 7-minute timing is over, stop doing your practice test and start calculating your test score by counting all the right answers minus one-third(1/3) of the wrong answers. For example, if you have answered all 36 questions and you also have 6 incorrect answers, then your score is 28 (30 - 1/3(6)).

Again, you're not allowed to start calculating your own test score as is done here. You are normally instructed to proceed to the next section (part D) immediately after the above session is over.

This is the end of the part C exam process as it is usually done in the actual exam. To get yourself familar with the exam process, you need to go back to the beginning of this process (called General Testing Procedure) and practice the same routine as shown above over and over until you're accustomed to this routine.

STRATEGIES

The key to a good test preparation is to isolate and break down the Coding Guide into smaller pieces so that you can memorize each barebone piece individually before you show up for the real test.

We do this by breaking the coding guide into barebone skeletons as the following shows.

Phase 1: Skeletons.

Skeletons are barebone schemes of something--in this case, barebone streets without names and address numbers. To prepare for the real test, you need to memorize these skeletons in its barebone form. You need to memorize them very well before going to take the real U.S. Postal Exam.

Memorizing barebone skeletons allow you to minimize your actual memorization of the testing materials during the test. By memorizing barebone skeletons in advance it will allow you to memorize less items during the test.

If you memorized all the required barebone skeletons in advance and when you show up to take the real U.S. Postal Exam, all you have to do is filling the barebone skeletons with the actual testing materials you get from the coding guide in the actual test.

In this booklet, there are several skeletons that are broken down from the coding guide and you need to memorize them all very well before going to take the real U.S. Postal Exam. The coding guide is broken down into skeletons and isolated them into managable items so that they are easier to memorize.

Skeleton I: Major Skeleton.






     






     






Skeleton I (shown above with two parallel bars) is called Major Skeleton (or Main Skeleton) because it contains the two main (or major) streets in the coding guide. The top bar represents the top most street (Anywhere Lane) in the coding guide and the bottom bar represents the next major street (N 42nd Street) which runs from Box A to Box B. Refer to the coding guide below for reference.

CODING GUIDE
Address Range Delivery Route
1 - 99 Anywhere Lane
10 - 200 Calico Ave.
5 - 15 N 42nd Street
A
100 - 200 Anywhere Lane
16 - 30 N 42nd Street
B
10000 - 12000 Graham Ave.
1 - 10 Rural Route 1
201 - 1500 Calico Ave.
C
All mail that doesn't fall in one of the
address ranges listed above
D

The key to good memorization is using your photographic memory of a skeleton so that you can visualize the photograph in your memory.

You need to picture the skeleton in your mind using your photographic memory technique. Also, when memorizing or referring to these items, it's easier to call them as names, such as Major Skeleton or Main Skeleton insteead of Skeleton I or Skeleton II or Skeleton III, etc. This is the way photographic memory technique works. The more weird or unusual the the items are the easier your mind can remember.

In simple term, a photographic memory is just a picture that shows what is being memorized--in this case, it is a skeleton of barebone streets without names and numbers. You visualize the skeleton in your mind: what kind of a skeleton it is; what kind of a shape it is; how long a skeleton is; and how many (items) there are, etc?

Remember that the more weirdest you can make these streets to be the easier you can remember. A good way is to see the actual picture drawings and visual them in your mind. So you need to refer to the skeletons provided to you in seperate sheets and use those picture drawings to visualize in your mind:

  • Step 1: Remember that you need to visualize in your mind that something is weird. So instead of "Major Skeleton" or "Main Skeleton", I'm going to make you remember them as Cemetary Burials. Picture two long rows of buried coffins, with each row of buried coffins represents an actual street. Remember that the weirdest you can make these two streets into the easier for you to remember. In this case, it's a "cemetary burial". At this point, you should visualize two very lonnnnnnnnnnnnnnnnnnnnng rows of cemetary burials containing coffins. You need to correlate these two long cemetary burials into two long streets, interchange them vice and versa.

    Also at this point, you do not know what those two long street names are--but you only know that there are two long streets that run parallel to each other. This is why it is called a photographic memory because you're picturing two street that run parallel to each other in your mind while correlating those two streets as two long rows of cemetary burials. [Also keep in mind that you're taking a snapshot of two long streets without their names (and numbers)].

    The best way to re-enforce your memory is to ask yourself (either silently or loudly):

    What is the first thing that I need to remember?

    Answer it (either silently or loudly):

    The first thing is a "cemetary" with two long rows of coffin burials. Correlate them with the two long street that run parallel to each other.

    You need to photograph it in your mind as you're doing it.

    You need to repeat it as often as you possibly can until you photograph it in your memory.

  • Step 2: Visualize that these two rows of coffins burials contain marking in them (just like a typical unknown dead person that receives only numbers marking like 749, 355, 990, etc). Do not visualize any actual numbers--just kind of numbers on them. Correlate those into two long streets that have only two blocks each.

    Don't forget to photograph it in your mind as you memorize it.

Skeleton II: Park.






          







Skeleton II (shown here with two pieces of a broken horizantal bar) is called a park or recreational park because there is a park of some sort (maybe a recreational park) that cuts off that one long street. Use the skeleton that is attached to the exam booklet that is sent to you instead, because it is more descriptive in term of a park cutting in the middle of the street.

It's easier to call it as name, such as Park or Recreational Park insteead of Skeleton II. This is the way photographic memory technique works. Again, the more weird or unusual the the items are the easier your mind can remember. You see, Skeleton II does not imprint in your mind easily and can be confused easily with Skeleton I or Skeleton II or Skeleton III, etc.

  • Step 1: Visualize that there is one long street by itself--[not two parallel streets--not three parallel streets--but only one long steet sitting or running by itself and that long street runs into a recreational park (of some sort)].

    Using your photographic memory visualize it in your mind that the street is a long street and not short street at this point in time.

    At this point, you do not know what that one long street name is--but you only know that there is a street that run by itself. That's all you need to know at this point in time. This is called preparation for the real test. You'll fill in all those information during the real test.

    The best way to re-enforce your memory is to ask yourself (either silently or loudly):

    What is the second thing I need to remember?

    Answer it (either silently or loudly):

    The second thing is a "Park" or "Recreational Park" that cuts the long street in half.

    You need to photograph it in your mind as you're doing it.

    You need to repeat it as often as you possibly can until you photograph it in your memory.

  • Step 2: Visualize that this long street runs into a (recreational) park. In other words, this long street has two blocks as a result of a park sitting in halfway of a street with one block before the park and another block after the park.

    Picture these two blocks as one on one side of the park and another on the other side of the park.

    Don't forget to photograph it in your mind as you memorize it.

Skeleton III: Couple.





     







     







Skeleton III (shown here with two short horizantal bars) is called couple because it is easier to memorize using a photographic memory technique. The top bar represents the top most street in Box C (Graham Ave) in the coding guide and the bottom bar represents the bottom street in Box C (Rural Route 1). These streets contain no multiple blocks--only single block each and therefore, they are in pair or couple. Think of them as hushand and wife for these two single block streets.

Again, it's easier to call it as name, such as couple or hushband and wife insteead of Skeleton III. This is the way photographic memory technique works. The more weird or unusual the the items are the easier your mind can remember. Do you see how easy it is to remember them as hushband and wife instead of Skeleton III?

  • Step 1: Visualize that there are two short street that run parallel to each other and named them hushband and wife. The top street is the hushband and the bottom street is the wife.

    Using your photographic memory visualize them in your mind that the two streets are very short streets. Don't forget to correlate them as hushband and wife.

    At this point, you do not know what those two very short street names are--but you only know that there are two short streets that run parallel to each other or on top of one another. That's all you need to know at this point in time. This is called preparation for the real test. You'll fill in all those information during the real test.

    The best way to re-enforce your memory is to ask yourself (either silently or loudly):

    What are the third weird things that I need to remember?

    Answer it (either silently or loudly):

    The third weird things are hushband and wife. Correlate the hushband and wife that there are two very short streets that run parallel to each other (in skeleton III).

    You need to photograph them in your mind as you're doing it.

    You need to repeat it as often as you possibly can until you photograph it in your memory.

  • Step 2: Visualize that these hushband and wife and correlate them having a street each that has a single block each and they run parallel to each other. Make them as weirdest as you can and you should memorize them easily.

    Also picture these two streets as very short streets one on top of the other--hushband and wife.

    Don't forget to photograph them in your mind as you memorize it.

Recap.

So let's recap what you'd learned thus far. But first let me ask you, what are the three things that you need to remember?

Answer:

  1. A cemetary with two long rows of coffins burial.

  2. A Park or Recreational Park that cut a long street in half.

  3. Hushand and Wife.

Do you see how easy that was using a photographic memory technique?

You might say: what's the big deal about these three things just mentioned?

Yes, it is a big deal--because this is the only effective way to prepare for the real test. There isn't any other way of of preparing for the real test and this technique is as good as you're going to get from any source from anywhere.

To be effective, you need to know the skeletons and enpoints (to be discussed next) very well before you walk into the testing site. When you got all skeleton and endpoints memorized, all you have to do when you're seeing the coding guide just fill in all the three things and their endpoints and you're basically giving yourself a huge advantage over the other test takers.

This ends "phase 1" lesson. We'll go to phase 2 now.

Phase 2: Endpoints.

In Phase 2 you'll need to to memorize "endpoints". Endpoints are upper ending block numbers as in address number for the house that sits at the end of the block. Refer to the Coding Guide below to see examples of "endpoints":

CODING GUIDE
Address Range Delivery Route
1 - 99 Anywhere Lane
10 - 200 Calico Ave.
5 - 15 N 42nd Street
A
100 - 200 Anywhere Lane
16 - 30 N 42nd Street
B
10000 - 12000 Graham Ave.
1 - 10 Rural Route 1
201 - 1500 Calico Ave.
C
All mail that doesn't fall in one of the
address ranges listed above
D

A word of warning: under no circumstance should you visualize the "Coding Guide." You DO NOT want to memorize the coding guide because it is a recipe for failing the test. You only pick out the items from the coding guide to be memorized using photographic memory technique described thus far. So what you want to do is picking out the "endpoints" from the coding guide to be memorized.

As you can see in the coding guide, the endpoints for top row "cemetary" are 99 (as in 99 Anywhere Lane) and 200 (as in 200 Anywhere Lane). For bottom row "cemetary", their "endpoints" are 15 (as in 15 42nd St) and 30 (as in 30 42nd St).

But this is "phase 2" and in this phase, you're only memorizing "skeletons" and not the actual endpoint numbers. The actual endpoint numbers won't take place until in the actual test.

So what you want to remember are blank endpoints--you want to know in advance of the test where are endpoints located in each of the three skeletons. So the best way to approach that is to give these endpoints names, for examples:

For "cemetary" row 1: give the lower endpoint as Fred Kruger and the upper endpoint as Jason.

Why can't we just memorize endpoints alone without the names? Why do we have to memorize names? Isn't it too much to remember?

The answer is very simple: it's easier to remember if you use photographic memory techniques as oppose to just remember the endpoints plainly. Although you have to memorize more items, photographic memory technique tends to be easier to memorize and last longer, whereas regular memorization technique will clutter your mind easily and won't last long at all.

Knowing that you need to come up with a very weird name for each endpoint and memorize them very good before showing up at the test site. Let's continue.

So Fred Kruger (the lower endpoint being 99 (as in 99 Anywhere Lane) and Jason (the upper endpoint being 200 (as in 200 Anywhere Lane).

So in the mean time, don't forget to correlate the weird names with the skeletons accordingly.

Maybe this will help. Let me ask you a couple of questions:

What Jason and Fred are related to? (What Skeleton?)

Answer: A cemetary with two long rows of coffins burial.


As you can see, you correlate the two streets and their endpoints. You need to correlate the two streete seperately on your own--I won't do it for you because different people can come up with different weird names and can correlate them better than if I do it for you.

You need to come up with weird names and give each endpoint a weird name. I'll leave that for you to come up with your own names for the remaining endpoints.

You need to correlate them accordingly. You can't just remember street names and numbers and hope that you'll be able to perform the test very well. You have to use the technique being described in order for you to be able to perform the test very well.

You need to come up with your own weird scenarios to complete the rest of the items to be memorized. All you have to do is using the same technique described thus far and you should be able to memorized the rest of the items easily.

What you want to do is finding a weird name or scenario for each endpoint and even finding weird names for beginning points also.

Assigning Memorization Times.

If you followed all along thus far, you might noticed that a total of 8 minutes of "Memorization Session" for part C of the exam. To have a huge advantage over your fellow test takers, you need more time than the 8 minutes given in the sessions outlined above.

To get more time than the 8 minutes given, you need to use all of the practice sessions to memorize the address scheme (also called the coding guide). This means that starting from segment 1 of the Coding Section, you should begin memorizing the address scheme instead of using all those practice times to do the exercises as instructed by the test examiner.

The practice time given is quite a lot if you count the pauses between the practice sessions and the actual practice time given, and it can add up to a lot of time available for "Memorization Session". There is NO reason that you should do the exercises as instructed by the test examiner. You should NOT follow these kinds of instruction. It will not be to your advantage if you do the exercises as told.

There will be no penalty for NOT following these kinds of instruction. But you will be penalized if you move ahead of the instruction, for example, you're moving to the next segment before the test examiner told to do so. As long as you perform your memorization in concert with the practice sessions, you're not being penalized at all.

Knowing that, let's break the memorization time into 3 sessions:

  1. The Practice Time: 5+ minutes (actual time is more than 5 minutes).
  2. The first Memorization Session (Segment 1): 3 minutes.
  3. The last Memorization Session (Segment 3): 5 minutes.

With the time broken down into 3 sessions, we can assign each time session to the various component items in the Coding Guide. But before we can assign each time session to a particular component item in the Coding Guide. You need to allocate each skeleton a certain amount of time to be memorized so that you make use of the valuable time wisely. Here's a typical time allocation scenario:

  1. The Practice Time: 5+ minutes (actual time is more than 5 minutes) is reserved for skeletons I and II.

    Remember that the skeletons are already memorized prior to you showing up at the exam site. You use this time to correlate the items in the coding guide with the alread memorized skeletons. In other words, you fill in the skeletons with the infornmation from the coding guide.

  2. The first Memorization Session (Segment 1): 3 minutes) is reserved for skeletons III.

    Here, the same thing: you just fill in the skeleton with the information from the coding guide.

  3. The last Memorization Session (Segment 3): 5 minutes is reserved for endpoints.

    Here, the same thing: you just fill in the skeleton with the information from the coding guide.


Phase 3: Conclusion: Helpful Suggestions.

Here are my suggestions for weird names:

A huge elephant with one wing (eith left or right). Weird enough?

BP Oil Spill (picture the oil spewing from the bottom of the ocean and people are drinking oil--weird enough?)

A moon eclipse the ocean (sinking into the water--splashing a giant water wave--you need to picture it)

Here are more suggestions to help you reduce errors on Part C of test 473:

Consider answering items you know and answer other items later. Remember that you have a time limit for completing the items.

As time permits, go back and attempt to answer the more difficult items. If you have narrowed a difficult item down to one or two choices, you may want to make an educated guess. If you return to an item, take extreme care to make sure that you are marking the correct answer on your answer sheet. It is easy to lose your place and darken the wrong circle.

Random guessing will probably not help your score. But, if you can eliminate one or more alternatives, it may be to your advantage to guess.

Work as quickly and accurately as possible. You are not expected to answer all items in the time allowed.

Fully use the practice opportunities (and memorization periods) you are given to practice memorizing the codes. Try not to do the practice exercises as instructed to do, but instead use those practice opportunities to memorize the Coding Guide.

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U.S. Postal Exam 473: Practice Sessions



Due to the nature of random selection, each exercise you're working on is different from the ones you previously worked on, even the most recent ones you'd just worked on, say, a few moments ago. Each time you select an exercise, the program automatically generates a new exercise for you to work on. This ensures that you receive a fresh new material each time you select an exercise, giving you a complete new material to work on. This strengthens your skill and enhances your chance of success. For better chance of success, please PRACTICE! PRACTICE! PRACTICE! PRACTICE! PRACTICE! ........



   Online Practice Sessions

These online practice sessions allow you to practice online anywhere you want whenever you want if you have access to the internet. This makes it convenient while saving money on printing.

When you're ready, you can proceed to do the practice sessions by choosing the options below. Due to the nature of random selection, each time you press a selection (below), it will generate a different practice session (material) from the ones you previously selected. This randomness ensures that you get a fresh new material each time you select the practice matertial.


   Have fun at it!!!



   Manually Offline Practice Sessions

These manual "offline" practice sessions allow you to print the testing materials and practice them on papers--a similar format you'll encounter when you take the real actual test with the USPS. These paper format practice sessions mimic exactly how the USPS testing format is laid out and taken by test takers.

So when you're ready, you can proceed to print the practice sessions by choosing the options below. Due to the nature of random selection, each time you press a selection (below), it will generate a different practice session (material) from the ones you previously selected. This randomness ensures that you get a fresh new material each time you select the practice matertial.


   Enjoy!!!